
Hey, This map has roughly taken 2 weeks to complete, And is my first attempt at map making but don't take this as a insight to the maps quality (he he). the map was originally built on some of the prefabs released with the l4d SDK but albeit heavily worked on, the aim was to get the map as frantic and Atmospheric as possible. The map itself was inspired by the thought of a few survivors holding out in the back of a truck situated in a back alley around 3-5 days after outbreak (but succumbed to attack/outbreak/insanity) the current survivors (the players them selves) have stumbled upon these unfortunates and that gives them the opertunity to resupply on gear and to move on, but the horde is paniced (not by the traditional press button) but by a train passing by sounding its horn from a trigger point.
   Although the map is small it has a serious frantic pace without being too hard/easy Being able to hold out in the sewers, a small warehouse and also the focus point, the alley way.
I'd appreciate it if you could take a glance and offer any critisism.

place both files in 'steam/commonfiles/left 4 dead/left 4 dead/maps'

load game and in console type 'map l4d_chokpoint'

to play online start survival game on a normal map then once all players in type 'changelevel l4d_chokepoint' in console.

thanks for time to check this out.

steam id : Edshot