BF2_CSS_models.bsp Read Me
Map by Arrogant Orange(in game name: MIR\/EN-131)
To use with:Counter-Strike: SOURCE
Made with: SOURCE SDK
Version: 1.0/ Status: Functional

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Contents of folder:
1x BF2_CSS_models.bsp map file
1x BF2_CSS_models.nav BOT Navagation file
3x Screen Shots
1x BF2_CSS_modelsReadme.txt file

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Map Story: 

BF2_CSS_models.bsp is themed in a Gladiators like stye. Where fighters come to play for money while people who bet on and watch the games come to enjoy their blood get shed.

Map description:

BF2_CSS_models.bsp was supposed to be my attemp at modeling a few models from Battlefeild 2 but instead I ended up designing  a FightYrad map for CS:S with the only two(2) models a managed to recreate. The Counter-Terrorists start in a fotifided base while the Terroists start out in the basement(I need to re-render the map in a future version cause currently the BOT's don't know how to leave the basement. So I had to move the T-spanws to the upper outside.)of an old hut.  The map has two(2)sniper spots equiped with a single AWP each. There is varring amounts of cover scatered around the map. Mortar fire is live, lethal and on going. Also there are a few visable mines between both of the force's spawn zones. The viewing stands can be acesst threw the closet in the building facing the CT Spawn zone. You can purchase weapons threw the BuyMenu or pick them up in various places around the map. All side arms are avaiable in both spawn zones as well as an MP5 crate and an M16 in the CT-Spawn and an AK-47 crate in the T-Spawn. Granades can be picked up from the chest in both the spawn zones as well. 

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Bugs/ Known Issues:

+The map is missing a few different bits of detail here and there.
+Some of the terrain isn't lined up correctly.
+One mine acastionally blows up when hit by a mortar round(ballistics will not trip the mines!)
+Um...oh the lighting sucks, as always X)
+You have to continueously hold crouch when useing the tunnel that extends from the hut basement to the outpost.

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Acknowladgment's:

A big thank you to,

VALVE: for CS:S and the SDK _ Official site: 
@http://www.valvesoftware.com/

Game(Formally FPS)banana: For hosting and sharing all our creations. _ Just in case you forgot how you DL'ed this: @http://www.gamebanana.com/ 

3kliksphilip: For all his great and powerful tutorials. _ A big must if your in need of a ton of great and powerful tutorials:
@http://www.youtube.com/user/3kliksphilip

And to our our fellow Banana peeps who download and rate/commnet all our levels. _ My Gamebanana Profile is: @http://www.gamebanana.com/members/934991

