The final release of mp_disconnected_omaha

Changes:

Shorter name mp_d_omaha 
Bug / glitch fix's 
Bigger obstacles on the beach and more dense. 
Slightly changed the bottle neck on the second floor for increased action. 
Made it possible for allies to climb up the main embankment, but not too easy... 
Moved some spawn points in S&D and Obj. 
Added more eye candy. 
Other small changes.


There maybe a version 2 of this map, but after 2 months of hard mapping I
need finish the gametype i started ( Objective ) and get back on the game ^_^
Comments welcome as usual, have fun.

Contact:
Backdraft@Blueyonder.co.uk