﻿//TITLES FOR HALF-LIFE 2
// Position command $position x y 
// x & y are from 0 to 1 to be screen resolution independent
// -1 means center in each dimension
// Effect command $effect <effect number>
// effect 0 is fade in/fade out
// effect 1 is flickery credits
// effect 2 is write out (training room)
// Text color r g b command $color
// fadein time fadeout time / hold time
// $fadein (message fade in time - per character in effect 2)
// $fadeout (message fade out time)
// $holdtime (stay on the screen for this long)
 
// Js_build_puzzle_pro_schumi
// --------------

// Titles added by me, Nicolas Cum

// Intro text.

$position -1 -1
$effect 2
$color 200 180 160
$color2 255 240 220
$fadein 0.05
$holdtime 1
$fadeout 1

PRO_SCHUMI_INTRO
{
Welcome, cartel invade all the close planets, 
for they can't destroy mine, I need your help 
end all tests, the generator will overheat, 
cartel will be weakened, I could overcome him
}



PRO_SCHUMI_thx
{
***NEW MESSAGE***

Thanks, thaks you very much ...
Cartel is destroy, you're the best player :p

See you later ;) ...
}



// Messages received on the HEV suit's communications module.

$position 0.02 0.05
$effect 2
$color 200 140 40
$color2 255 220 64
$fadein 0.2
$holdtime 2
$fadeout 1

PRO_SCHUMI_1
{
***NEW MESSAGE***

Stages 1, 2 and 3 are finished, 
first principal laser activated
}



PRO_SCHUMI_2
{
***NEW MESSAGE***

Stages 4, 5 and 6 are finished, 
second principal laser activated
}


PRO_SCHUMI_3
{
***NEW MESSAGE***

Stages 7, 8 and 9 are finished, 
third principal laser activated
}


PRO_SCHUMI_door
{
***NEW MESSAGE***

3 principals lasers actiated, protection doors opened
}


PRO_SCHUMI_generator
{
***NEW MESSAGE***

Doors open, activation of generator ...
}


PRO_SCHUMI_oups
{
***NEW MESSAGE***

Oh my god !
By making overheat the generator, a "spatial road" opened, 
Cartel soldiers uses it to invade my planet, help me please ...
}




$position -1 -1
$effect 2
$color 200 140 40
$color2 255 220 64
$fadein 0.10
$holdtime 2
$fadeout 1


PRO_SCHUMI_remember
{
Remember all colors ;)
}


PRO_SCHUMI_move
{
Don't blok players, moove !!
}


PRO_SCHUMI_hurt
{
You don't know that laser killed ? :D
}


$position 0.02 0.05
$effect 2
$color 200 140 40
$color2 255 220 64
$fadein 0.15
$holdtime 2
$fadeout 1


PRO_SCHUMI_T1
{
/!\ laser 1 engaged /!\
}


PRO_SCHUMI_T2
{
/!\ laser 2 engaged /!\
}


PRO_SCHUMI_T3
{
/!\ laser 3 engaged /!\
}


PRO_SCHUMI_T4
{
/!\ laser 4 engaged /!\
}


PRO_SCHUMI_T5
{
/!\ laser 5 engaged /!\
}


PRO_SCHUMI_T6
{
/!\ laser 6 engaged /!\
}


PRO_SCHUMI_T7
{
/!\ laser 7 engaged /!\
}


PRO_SCHUMI_T8
{
/!\ laser 8 engaged /!\
}


PRO_SCHUMI_T9
{
/!\ laser 9 engaged /!\
}


$position -1 -1
$effect 2
$color 200 140 40
$color2 255 220 64
$fadein 0.1
$holdtime 2
$fadeout 0.5


PRO_SCHUMI_mort
{
Noooooooo, don't die !!
I need your help !
Get up !
Please ...
}


PRO_SCHUMI_ouf
{
It isn't the end, return to the citadel room, 
the final teleports are now opened
}



$position -1 -1
$effect 0
$color 210 200 160
$color2 0 0 0
$fadein 0.20
$holdtime 50
$fadeout 2



PRO_SCHUMI_CREDITS
{
ns_strory_schumi_1


Nicolas Cum ALIAS Nico_Schumi
 

TEXTURES 
Nico_schumi


MODEL
AngrEMonkE


SOUNDS AND MUSIC
Fakefactory
Piranha      


TESTS
WareZ
Manni
Nico_schumi



ηῐсΘ_گςђцмi
}