Extraxt all files to the Counterstrike Source maps folder.

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* LEVEL INFORMATION *
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TITLE                   : de_battleship_hdr
FILENAME                : de_battleship_hdr.bsp
AUTHOR                  : Bluestrike McQueen
DATE                    : 26 februari 2007 
GAME                    : half-Life 2 COunter-Strike Source.
EMAIL ADDRESS           : Bluestrike@bluestrike.be
HOMEPAGE URL            : http://www.bluestrike.be
 
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* LEVEL DESCRIPTION *
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Map is set in a fortiefied montain/desert town.
While this has nothing to do with Beirut, I used that title
because my popular cs map was also called cs_beirut, and both
maps have simular layout/gameplay.
(the orriginal map had nothing to do with beirut either but I had the
map idea after watching a movie with Chuck Norris who had to free hostages
in beirut :P )
 
NEW TEXTURES            : Most textures and skins
NEW MODELS		: Railing props, supports, turrets, antenna's, ...

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* CONSTRUCTION *
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MAP BASE                : none
MAP VERSION		: build 63
PREFABS USED            : none
EDITOR(S) USED          : Hammer 4, Softimage XSI and Paint Shop Pro 7
OTHER UTILITIES USED    : none 
KNOWN BUGS              : none.
 
COMPILE MACHINE         : Core2duo Qx6700 2gb DDR2
 
compile time		: 9 hours (-final, -staticproplighting and -staticproppolys compile)
time spend on building 	: 1 month
			  1.1 update 1.5 years after initial release.

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* OTHER LEVELS BY THE AUTHOR *
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Too many to name but here is a pick:

Singleplay:

  Awakening (Half-Life 2) http://awakening.hl2files.com/
  Nickrock (Farcry)

Multiplay:

  cs_beirut (Counter-strike)
  de_kilo (Counter-strike)
  
  de_kilo2 (Counter-strike source)
  cs_beirut2 (Counter-strike source)
  cs_logistic_assault (Counter-strike source)

  ins_karkar (insurgency HL2 mod)
  ins_escort (insurgency HL2 mod)

  ctf_portalstorm (ctf HL2 mod)


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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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Extraxt all files to the Counterstrike Source maps folder.
 
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* CREDITS *
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CocoNuT for the improved NAV file. (http://coconut.de.tc)
Valve for their awesome game and support
Thanks to all the tutorial makers out there.
Thanks to the people who gave valuable feedback.

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* COPYRIGHT / PERMISSIONS *
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You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

You can do everything you like as long as this unchanged txt file wil be includded!
ofcourse letting me know will be apreciated. 

Bluestrike, Belgium.