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| Team Fortress 2 Multiplayer Map - bedrooms:3 Bite Size|
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| Map Information					|
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Title |			: bedrooms3: Bite Size
Version |		: 1.0
Release Date |		: July 4, 2009
Zip Contents |		: bedrooms3.vpk
			  bedrooms3-readme.txt
Description |		: Another bedrooms map.
Game Mode |		: Capture Point

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| Author Information					|
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Name |			: Jacob "Kid Ying" Byrd
Author System |		: Core Duo 2.13 GHz, 2 GB RAM, GeForce 8800 GTS
Location |		: Alexandria, VA, USA
Email Address |		: kidying@kidying.com
AIM |			: omg paratrooper
Home Page |		: http://kidying.com

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| Technical Information					|
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HDR |			: Yes
Custom Sounds |		: Yes
Custom Script |		: No
Custom Graphics	|	: Yes
Custom Models |		: Yes
Known bugs |		: Common infected can occasionally run through the large doors when closed, particularly if there is a big horde.

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| Installation						|
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Double-click 'bedrooms3.vpk' and the map should be automatically installed.
If not, copy 'bedroosm3.vpk' to the '<Steam Installation>\steamapps\common\left 4 dead\left4dead\addons' directory.

To start a quick match with bots, open the console and type 'exec bedrooms3' without the quotes.

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| Construction						|
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Editor(s) used |	: Hammer, XSI ModTool, Google SketchUp 7, Paint Shop Pro, GoldWave, VTFEDit
Base |			: cp_bedrooms3 for TF2
Construction Time |	: About two weeks of on and off work.
Inspiration |		: CTF-Bedrooms][remix for UT2K3

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| Author's Notes					|
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This is really just a quickish port of cp_bedrooms3 for TF2, but I have made a number of changes to adapt to Left 4 Dead. Enjoy!

SPECIAL THANKS to Supernorn over at left4dead411.com for the outstanding poster template!

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| History						|
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Version 1.0
-=-=-=-=-=-
Final Release - The following are some general changes from the TF2 version
-Made the front door fixed and closed the front windows
-Adjusted lights and some textures to reflect a nighttime setting
-Updated light fixture model
-Changed light switches from brush geometry to props
-Added extra vent space for zombies to spawn from
-Added an infected ladder to the bedroom dresser
-Changed dresser drawers from brush geometry to prop models

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| Permissions						|
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Original author |	: Jacob "Kid Ying" Byrd

Authors may NOT use this level as a base to build additional levels without my permission. 

Authors MAY use the textures, sounds, meshes, and scripts to make additionals levels, as long is credit is given in the readme.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially. 

You MAY distribute this level through any electronic network as long as you include this file, leave the archive
intact, and do not charge a fee for access to this file.