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-- Team Fortress 2 : Zombie Fortress --
--                                   --
-- Asylum - zf_asylum_b2             --
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-- Information --
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Title:		zf_asylum_b2
File:		zf_asylum_b2.bsp
Author:		'dirtyminuth'
E-mail:		dirtyminuth@yahoo.com
Type:		Zombie Fortress, Survival (http://forums.alliedmods.net/showthread.php?t=131282)

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-- Details --
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Humans have barricaded themselves in an abandoned, clifftop asylum. The zombie
horde is approaching, and the humans have mere minutes to survive. Be careful!
The tower bell is still functional, and could be used to alert the zombie 
horde! Good luck!

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-- Map Features --
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* Secondary objective! Humans must defend the bell tower from the zombies.
  If a zombie hits the bell, the zombies will begin spawning in the
  basement!

* Multi-stage barricades! Doors break away in pieces!

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-- Thanks --
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SnarfyBobo:	Alpha testing, suggestions
Trivia:		Alpha testing, suggestions
Sirot:		Zombie Fortress developer
tf2maps.net:	The ultimate TF2 mapping community
freesound.org:	Bell sound (use dictated by Creative Commons Sampling Plus 1.0 License)
The Crazy GFL:	An excellent ZF discussion group and resource! (http://www.zombiefortress.co.uk/)

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-- Version History --
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*** Beta 2 (2010/07/29) ***
* Reduced barricade strength.
* Reworked barricade locations.
* Improved 3D skybox and surrounding terrain.
* Main structure slightly reduced in size.
* Spawn rooms increased in size (to prevent death on class change).
* Zombies now have three spawn exits (to prevent spawncamping).
* Ammo and health locations slightly reworked.
* Lots of other small changes!

*** Beta 1 (2009/02/15) ***
* Initial public release.