"Weapon_P228.Out"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"95,105"

	"wave"			"weapons/p228/Out.wav" 
}

"Weapon_P228.Check"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"95,105"

	"wave"			"weapons/p228/Check.wav" 
}

"Weapon_P228.In1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"95,105"

	"wave"			"weapons/p228/In1.wav" 
}

"Weapon_P228.In2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"95,105"

	"wave"			"weapons/p228/In2.wav" 
}

"Weapon_P228.Release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"95,105"

	"wave"			"weapons/p228/Release.wav" 
}

"Weapon_P228.Holster"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"95,105"

	"wave"			"weapons/p228/Holster.wav" 
}

"Weapon_P228.Back"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"95,105"

	"wave"			"weapons/p228/Pull.wav" 
}