"Weapon_scout.clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\turboscout\m24_magin.wav"   
        "wave"			"weapons\turboscout\m24_magin1.wav"    
}

"Weapon_scout.clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\turboscout\m24_magout.wav"
        "wave"			"weapons\turboscout\m24_magout1.wav"
        "wave"			"weapons\turboscout\m24_magout2.wav"
}

"Weapon_scout_boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\turboscout\m24_boltback-1.wav"
        "wave"			"weapons\turboscout\m24_boltback-6.wav"
}

"Weapon_scout_boltback1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	
        "wave"			"weapons\turboscout\m24_boltback-2.wav"
        "wave"			"weapons\turboscout\m24_boltback-3.wav"
        "wave"			"weapons\turboscout\m24_boltback-4.wav"
        "wave"			"weapons\turboscout\m24_boltback-5.wav"
        "wave"			"weapons\turboscout\m24_boltback-6.wav"
}

"Weapon_scout_boltforward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	
        "wave"			"weapons\turboscout\m24_boltforward-1.wav"
        "wave"			"weapons\turboscout\m24_boltforward-2.wav"
        
}
"Weapon_scout_boltforward1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	
        "wave"			"weapons\turboscout\m24_boltforward-1.wav"      
        "wave"			"weapons\turboscout\m24_boltforward-3.wav"
}
"Weapon_Scout.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.6"
	"pitch"		"PITCH_NORM"

	
        "wave"			")weapons\turboscout\m24_fire.wav"
}

"Weapon_scout_boltdraw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

        "wave"			"weapons\turboscout\m24_boltdrawer.wav"
        
}

"Weapon_scout_draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\turboscout\m24_draw.wav"
}