"c4.disarmstart"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1"
	"CompatibilityAttenuation"	"1.0"

	"wave"			"weapons/c4/c4_disarm.wav"
}

"c4.disarmfinish"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1"
	"CompatibilityAttenuation"	"1.0"

	"wave"			"weapons/c4/c4_disarm.wav"
}

"c4.click"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1"
	"CompatibilityAttenuation"	"1.0"
	

	"wave"			"weapons/c4/c4_click.wav"
}


"c4.plant"
{
	"channel"		"CHAN_VOICE"
	"volume"		"1"
	"CompatibilityAttenuation"	"1.0"

	"wave"			"weapons/c4/c4_plant.wav"
}

"C4.PlantSound"
{
	"channel"	"CHAN_VOICE"
	"volume"	"VOL_NORM"
	"CompatibilityAttenuation"	"1.0"

	"wave"	"weapons/c4/c4_beep1.wav"
}