"weapon_mp5navy.m4a1-1"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\m4a2\m4a1-2.wav"
	
}

"weapon_m4a1.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_clipout.wav"
	
}

"weapon_m4a1.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_clipin.wav"
	
}

"weapon_m4a1.boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_boltpull.wav"
	
}

"weapon_m4a1.draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_deploy.wav"
	
}

"weapon_m4a1.cloth"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_cloth.wav"
	
}

"weapon_m4a1.release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_release.wav"
	
}

"weapon_m4a1.silon"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_silencer_on.wav"
	
}

"weapon_m4a1.siloff"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\m4a1\m4a1_silencer_off.wav"
	
}