"Weapon_Elite.elite_leftclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\elite\elite_leftclipin.wav"
	
}
"Weapon_Elite.elite_rightclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\elite\elite_rightclipin.wav"
	
}
"Weapon_Elite.sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\elite\sliderelease.wav"
	
}
"Weapon_Elite.elite_reloadstart"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\elite\elite_reloadstart.wav"
	
}
"Weapon_Elite.elite_reloadstart_r"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\elite\elite_reloadstart_r.wav"
	
}
"Weapon_Elite.elite_deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons\elite\elite_deploy.wav"
	
}
"Weapon_elite.SingleLeft"
{
   "channel"      "CHAN_WEAPON"
   "volume"      "1.0"
   "CompatibilityAttenuation"   "0.6"
   "pitch"      "PITCH_NORM"

   "wave"      "weapons/elite/elite-1.wav"
}

"Weapon_elite.SingleRight"
{
   "channel"      "CHAN_WEAPON"
   "volume"      "1.0"
   "CompatibilityAttenuation"   "0.6"
   "pitch"      "PITCH_NORM"

   "wave"      "weapons/elite/elite-2.wav"
}