"Weapon_USP.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/usp compact/usp_unsil.wav"
}

"Weapon_USP.SilencedShot"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_IDLE"
	"pitch"		"PITCH_NORM"
	
	"wave"			"weapons/usp compact/usp_sil.wav"
	
}

"Weapon_USP_Compact.mag_in"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/mag_in.wav"

}

"Weapon_USP_Compact.mag_out"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/mag_out.wav"

}

"Weapon_USP_Compact.slide_back"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/slide_back.wav"

}

"Weapon_USP_Compact.slide_release"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/slide_release.wav"

}

"Weapon_USP_Compact.silencer_drop"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/silencer_drop.wav"

}

"Weapon_USP_Compact.draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/usp_draw.wav"

}

"Weapon_USP_Compact.Silencer_attach"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/silencer_attach.wav"

}

"Weapon_USP_Compact.Silencer_snip"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/silencer_snip.wav"

}

"Weapon_USP_Compact.Silencer_off"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/usp compact/silencer_off.wav"

}