"Weapon_MP5Navy.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons\brightmp5\mp5-1.wav"
	
}

"mp5_foley"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\foley.wav"
	
}

"mp5_magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\magout.wav"
	
}

"mp5_magin1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\magin1.wav"
	
}

"mp5_magin2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\magin2.wav"
	
}

"mp5_boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\boltback.wav"
	
}

"mp5_boltslap"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\boltslap.wav"
	
}

"mp5_cloth"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\cloth.wav"
	
}

"mp5_safety"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\brightmp5\safety.wav"
	
}

