"Weapon_XMP5.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"
	"wave"			"weapons/xmp5/clipout.wav"
}

"Weapon_MP5Navy.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"
	"wave"			"weapons/xmp5/clipin.wav"
}

"Weapon_MP5Navy.Cloth"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"
	"wave"			"weapons/xmp5/cloth.wav"
}

"Weapon_MP5Navy.Safety"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"
	"wave"			"weapons/xmp5/safety.wav"
}

"Weapon_MP5Navy.Boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"
	"wave"			"weapons/xmp5/boltpull.wav"
}