"Weapon_MP5Navy.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\[X]CSSWRn3\mp5-1.wav"
	
}
"Weapon_mp5.clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\[X]CSSWRn3\mp5_clipout.wav"
	
}
"Weapon_mp5.clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\[X]CSSWRn3\mp5_clipin.wav"
	
}
"Weapon_mp5.boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\[X]CSSWRn3\mp5_boltpull.wav"
	
}
"Weapon_mp5.boltslap"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\[X]CSSWRn3\mp5_boltslap.wav"
	
}