"weapon_m3.insertshell"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\m3\insertshell.wav" 
}
"Weapon_m3.pump"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\m3\pump.wav" 
}
