//KNIFE
"Weapon_Knife.Deploy"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.02"
	"pitch"			"PITCH_NORM"

	"wave"			"weapons/bowl_pin/ammopickup_edit.wav"
}

"Weapon_Knife.Hit"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"rndwave"
	{
		"wave" "weapons/bowl_pin/punch.wav"
		"wave" "weapons/bowl_pin/punch2.wav"
	}
}

"Weapon_Knife.HitWall"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"wave" 		"weapons/bowl_pin/hit51.wav"
}

"Weapon_Knife.Stab"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"

	"rndwave"
	{
		"wave" "weapons/bowl_pin/punch.wav"
		"wave" "weapons/bowl_pin/punch2.wav"
	}
}
