//FUB\\Agent 34's Low-Cut Zoey V2.0


THE BIG CHANGES:
- Removed a lot of the 'painted' chest shading and added normal mapping to provide that shading
- Added file: zoey_color_it.vmt - ensures that boomer bile doesn't checker Zoey in pink/black squares


I just want to preface by saying that I don't intend to spam FPSbanana with attempts at skinning over and over; this is my second and final version of this one, and I hope everyone finds it more useful than the previous one!

Disclaimer: //FUB\\ is an L4D group of players, and its use here is in no way intended to take an artist's name. I apologize for the mishap, fub!


About the Skin

This is a really basic modification of Zoey. I know a lot of people have been looking for something simple like this, so here it is: Zoey with a low-cut shirt underneath the jacket. It now includes less painted shading, which has been replaced by normal mapping! I placed a simple twine necklace with a cross pendant at the original shirt collar location, to mask the seam between the head/body textures. Nothing else about her has changed!


Installation

1) To install the texture files, place the folder 'teenangst' in the following directory:
C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\materials\models\survivors\


2) To allow custom textures to be loaded in-game, place the file 'whitelist.cfg' in the following directory:
C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead


3) To force the game to load the custom Zoey textures, you must editing the file 'pak01_dir.vpk' using notepad++. BE SURE TO SAVE A BACKUP COPY OF THIS FILE FIRST, IN CASE YOU MAKE ANY MISTAKES AND/OR NEED TO REVERT TO THE ORIGINAL!! 'pak01_dir.vpk' is located in the same directory as 'whitelist.cfg'.

3a) Once you have opened the file, hit CTRL+F and search for the string 'zoey_color'. The first result provided (searching from top to bottom of the file) should include the words 'zoey_color[...other stuff...]vertexlitgeneric', followed by a set of brackets

Change the first two lines within the brackets to:

$baseTexture "models\survivors\TeenAngst/zoey_color2"
$bumpmap "models\survivors\TeenAngst/zoey_normal2"

Basically, just add a 2 to the end of each of those filepaths. Then save pak01_dir.vpk, and you should be set! Enjoy!


Created by //FUB\\Agent 34