//hegrenade
"Weapon_hegrenade.zasunul"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\hegrenade/hegrenade_zasunul.wav"
}

"Weapon_hegrenade.fire"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\hegrenade/hegrenade_plunul.wav"
}

"Weapon_hegrenade.draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\hegrenade/hegrenade_draw.wav"
}