"Weapon_USP.Single"
	{
	"channel"			"CHAN_WEAPON"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"				"PITCH_NORM"
	"rndwave"
		{
		"wave"			"weapons/usp/USP_Unsilenced1.wav"
		"wave"			"weapons/usp/USP_Unsilenced2.wav"
		}
	}
"Weapon_USP.SilencedShot"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"ATTN_IDLE"
	"pitch"				"PITCH_NORM"

	"rndwave"
		{
		"wave"			"weapons/usp/USP_Silenced1.wav"
		"wave"			"weapons/usp/USP_Silenced2.wav"
		}
	}
"Weapon_USP.OnClank"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/OnClank.wav"
	}
"Weapon_USP.OnSpin"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/OnSpin.wav"
	}
"Weapon_USP.OnSeal"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/OnSeal.wav"
	}
"Weapon_USP.OnGloves"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/OnGloves.wav"
	}
"Weapon_USP.OffSpin"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/OffSpin.wav"
	}
"Weapon_USP.OffClank"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/OffClank.wav"
	}
"Weapon_USP.OffGloves"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/OffGloves.wav"
	}
"Weapon_USP.Draw"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/Draw_Unsilenced.wav"
	}
"Weapon_USP.DrawSilenced"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/Draw_Silenced.wav"
	}
"Weapon_USP.SlideBack"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/SlideBack.wav"
	}
"Weapon_USP.MagOut"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/MagOut.wav"
	}
"Weapon_USP.MagIn"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/MagIn.wav"
	}
"Weapon_USP.SlideRelease"
	{
	"channel"			"CHAN_ITEM"
	"volume"			"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"				"95,105"
	"wave"				"weapons/usp/SlideRelease.wav"
	}